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Research

This category contains 20 posts

Health and Wellness: The Ambiguous Beginnings

Starting new projects are always fun and mysterious. The open endedness really allows you to explore crazy ideas and really see what the rest of the team is thinking. That kind of insight is really important, because it allowed me (and others) to see more of what drives our own thinking and perspective.
We [...]

ZenZui: Microsoft’s Zoom-Based Mobile UI

In the far eastern lands of Redmond comes a new start up called ZenZui. It’s for your mobile phone and it’s a different way of accessing your information and media from content providers. Developers also have have a way to build applications to reach out to the public. For what? It could be games, [...]

Applying for Jobs

While I’m still working at my current job at the Center for Environmental Visualization, I started poking around at large companies again. Looking for Interaction Designer or User Interface/Experience Designer at entry level isn’t exactly a common thing. In fact, most cases they have Senior or Director attached somewhere before and/or after the [...]

Adaptive Path MX 2007 Recap

For those who didn’t go down to San Francisco to attend the MX 2007 Conference, G Petroff has a great summary of the whole event. Check it out if you’re interested in what went on and learn something new about interaction design. Big names like Jesse James Garret, Adam Richardson, Tim Brown(!!), and [...]

Video: The Inner Life of a Cell

While doing more research on nanomedicine and its social impact, I came across this amazing video visualizing the activities that happen inside our bodies (all the time). It certainly has been a challenge trying to conceptualize the movements on a molecular scale, but this video changed all that. Watching this made sense. I was [...]

February Randoms: Design, School and Ocean’s 13

School > Life
School has been hassling me for my attention and so far it is winning. The drastic contrast between working at my co-op just 2 months ago compared to where I am today with school is insane. While working in the “corporate” world afforded me routine schedules, meeting interesting people, and not [...]

I Was A GeeXBoX Interaction Design Candidate

This morning I received an email from Celeste Lyn Paul, an incredibly awesome (from what I Googled) usability/interaction designer about the GeeXBoX project sponsored by the Open Usability: Season of Usability 2007 effort. They were inquiring whether I was able to commit 10-15 hours a week on the project as a requirement for consideration. [...]

New Interaction Design Techniques To Consider

Dan Saffer, a favorite of mine, has listed some interesting techniques that he has learned about through his conversations and observations with other designers/researchers. I think this is great as it really allows us designers to become more flexible with the various problems we face each time. Check out the list and think [...]

New Job At The Center for Environmental Visualization

My internship at Microsoft is nearing an end, which I will write more about later. So that meant I needed to find a new job.  Where to begin right? My previous vision included working at Joey’s as a bar back, or bar end making some quick and easy money.  Working in a place like that also meant I could meet fun [...]

I Heart Social Design Talk

This is where my Ph.D studies will go when I hopefully begin graduate school in the future. This kind of reading and self reflection on design principles in general compels me to continue planning on future research opportunities. It just seems funny because in the past 5 or 6 years, I have gone [...]