// archives

Communication

This category contains 24 posts

A Little Portfolio Demonstration

Created with Paul’s flickrSLiDR.
A lot of people don’t know exactly what I do. What is Informatics? What is Interaction Design? You’re artsy fartsy (wrong, but I do love art, and especially great design). So on and so forth. Well it occurred to me that while I have spent my long summer hours [...]

Health and Wellness: Sketches and Mock Ups

So our group decided to go with the shopping idea. Instead of having the user tote a list around, the list would be generated and remembered through a USB keychain. This keychain would be able to store, transact and record information the person’s consumption and purchasing habits. As a result, we can solicit [...]

Health and Wellness: Concepts and Designs

Before I go any further, I’d like to point out that our initial website is up: Pebble In A Pond
wtf does that mean?!
Simply, it is a metaphor of our purpose. A single pebble dropped into a calm pond, causes ripples to spread further and wider. There is a dualistic relationship here: One is that [...]

Virginia Tech: You Have My Best Wishes

As if a murder-suicide on my own campus wasn’t enough, Virginia Tech experiences something far worse of unspeakable magnitude.
What struck me about this whole situation, other than the insane account of the whole event, is how the nation is reacting. First, there are over 100+ groups on Facebook, and probably hundreds more on other [...]

Intel’s Look Into The Future (Video)

Thank you Gizmodo for sharing yet another interesting entry on bad ass technology. You have to admit, the scenarios illustrated in a elegantly stitched storytelling of vignettes is pretty frikkin’ cool. I’ve heard Intel is doing a lot of different kinds of work - yes they do more than just micro chips that [...]

Health and Wellness: The Ambiguous Beginnings

Starting new projects are always fun and mysterious. The open endedness really allows you to explore crazy ideas and really see what the rest of the team is thinking. That kind of insight is really important, because it allowed me (and others) to see more of what drives our own thinking and perspective.
We [...]

Adaptive Path MX 2007 Recap

For those who didn’t go down to San Francisco to attend the MX 2007 Conference, G Petroff has a great summary of the whole event. Check it out if you’re interested in what went on and learn something new about interaction design. Big names like Jesse James Garret, Adam Richardson, Tim Brown(!!), and [...]

February Randoms: Design, School and Ocean’s 13

School > Life
School has been hassling me for my attention and so far it is winning. The drastic contrast between working at my co-op just 2 months ago compared to where I am today with school is insane. While working in the “corporate” world afforded me routine schedules, meeting interesting people, and not [...]

Apple iPhone. Thank The UI Gods

Breath. Breath. Breath. Wipe that drool away. Let me start off by just giving you the specs for those in the dark. Quickly it is under Cingular and is quad-band. 5 hours talk/web/video and 16 hours music playback. Ships June.

Tech Specs for those who like numbers and other marketing garbage

More details and toughts after the jump…

Question: Would You Buy An Apple Cell Phone?

As Macworld quickly approaches, everyone (bloggers) is speculating the probability of an “iPhone” “ApplePhone.” Reports and analysis is coming in about what the feature set may include, various screenshots and mock ups. There’s no point in adding to the noise, and instead, I wanted to ask you a simple question:

Some questions come to [...]